package StoryGeneration 
{
	/**
	 * ...
	 * @author ...
	 */
	public class Motive 
	{
		//
		// A story can fall into one of five categories:
		// Blackmail: Someone did something bad and is being blackmailed for it.  The killer gets their revenge.
		// Passion: Something bad happens when a love triangle careens out of control.
		// Inheritance: Squabbles over family fortunes or insurance money.
		// Rivalry or Rage: Business rivals or anger boils over into a murderous act.
		// Accident or Self Defense: A fight or dangerous activity results in unintended consqeuences.
		//
		public static const BLACKMAIL:String = "blackmail";
		public static const PASSION:String = "passion";
		public static const INHERITANCE:String = "inheritance";
		public static const RIVALRY:String = "rivalry";
		public static const ACCIDENT:String = "accident";
		
		public function Motive() 
		{
			
		}
		
	}

}